Sandra Wong 22 Jul 2016
Sandra Wong @astrogurl
Whatever you do in life surround yourself with smart people who’ll argue with you. #LevelUp
Age of mobile in-app spenders for top gaming apps July 2016 #mobilegames https://t.co/oG3vYVozFu
Sandra Wong 21 Jul 2016
Over 30 percent of revenue that Pokémon GO generated has come from a five-dollar purchase. #appdev #monetization
37 percent of in-app purchases spend one-dollar on Pokemon Go. #conversion #monetization
This data on Pokemon Go in-game buyers blow my mind #ar #monetization #apps https://t.co/6k7DN6m52M
Do not feed your https://t.co/DcYRXVS6bI cake! #workworkworkworkwork https://t.co/MUEmR7hvYs
Sandra Wong 20 Jul 2016
I can't help judging anyone that stretches or uses bad resolution graphics. It's like bank gothic. Please stop. #petpeeve #designerproblems
Complexity in game mechanics should not be confused with depth or even realism. IE. Go. Simplest games, yet extraordinary depth of play.
Game mechanics are constructs of rules or methods designed for interaction with the game state, thus providing gameplay. #gamedev
What a cute way to jump in the #pokemongo bandwagon without really jumping on! @yelp #marketing https://t.co/ybr6FBU9uQ
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